class_name PlayerStats
extends Resource

@export var walk_speed: float = 60

@export var run_speed: float = 100

@export var movement_speed_agument: float = 400

@export var jump_height: float = 20

@export var jump_time_to_peak: float = 0.4

@export var jump_time_to_descent: float = 0.3

@export var wall_slide_speed: float = 10

@export var wall_climb_speed: float = 30

@export var stealth_speed: float = 30

@export var roll_speed: float = 80

var jump_speed: float = ((2.0 * jump_height) / jump_time_to_peak)

var jump_keep_speed_agument: float = jump_speed * 3

var jump_gravity: float = ((-2.0 * jump_height) / (jump_time_to_peak * jump_time_to_peak))

var fall_gravity: float = ((-2.0 * jump_height) / (jump_time_to_descent * jump_time_to_descent))
